|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Nevyn Auscent
Broke Sauce
3621
|
Posted - 2016.10.04 19:09:14 -
[1] - Quote
Again you've missed the mark CCP by nerfing the fitting options. If this thing is a BC (Which it's raw hull EHP suggests) it should have a slot layout something like 7/6/4. Even if it is considered a cruiser for fitting and a BC for handling because of industry it should still have 5/5/4. It should have some built in weapon options for the highs, unbonused of course but that's fine, 3/4 turret/launcher hardpoints. And it's PG/CPU should be more around 1250/500. So it can actually fit things like Prop mods.
Also it will never have the cap to actually use Shield Transfers for more than about 15-30 seconds. It might have very slightly more cap than an osprey, but 1/4 the recharge speed. It also has no bonuses to cap use (Compared to -25%), no bonus to amount repped (Compared to +200%), and no fall off bonuses (Compared to 430% falloff bonuses).
You need to stop treating industrial vessels as a second class line of ships and give them actual fittings comparable to other ships of their size, otherwise miners will continue to feel targeted and players will continue to treat them as second class citizens since you make them so.
|
Nevyn Auscent
Broke Sauce
3621
|
Posted - 2016.10.04 19:12:18 -
[2] - Quote
Bienator II wrote:what is the reason you would use a barge over this ship? Volume mined. |
Nevyn Auscent
Broke Sauce
3624
|
Posted - 2016.10.04 19:53:41 -
[3] - Quote
Allan 'Gopher' Green wrote:Fleet Hangar: 5000m3
I feel this is a bit small, as even the smallest barge hold can hold 12,000m3. it will be a continuous chore to keep moving ore out of the fleet hangar, with the fleet queuing up trying to dump their ore( only 2 barges will stress the 5,000 limit). I think 20,000m3 would be more suited, without over doing it ( still 50% of pre update Orca). If you are running a significant number of barges the orca is actually the tool you want. The Porpoise is more suited to working with a small fleet of ventures. |
Nevyn Auscent
Broke Sauce
3627
|
Posted - 2016.10.04 21:00:29 -
[4] - Quote
Aliana Heartborne wrote: Except porpoise has the same 18 day skilltime, because industrial command ships. It's just a cheap alternative, not entrylevel in terms of skill
18 days is pretty entry level, lets be serious here. That's also 18 days from a brand new clone, not from the point they start training towards it. Sure it's not a day 1 ship, but 18 days is entry level to an advanced profession. |
Nevyn Auscent
Broke Sauce
3627
|
Posted - 2016.10.04 21:01:19 -
[5] - Quote
Lugh Crow-Slave wrote: according to the blog its barley 2m/s less than a proc so not that much :/
Did you fit your Proc out with Faction mining gear for literal max yield regardless of cost? Including using mining drones? Because I'm pretty sure CCP's figures need the new Faction mining drones to get that yield. Not simply the T2's. |
Nevyn Auscent
Broke Sauce
3631
|
Posted - 2016.10.05 00:32:37 -
[6] - Quote
Petrified wrote: Maybe since ORE is part of Upwell, more locations for the ORE BPOs will be made available. But considering Every ORE BPO originates from ORE stations in the outer ring, there really does not seem to be any valid reason for them to change the location apart from the association with Upwell.
I believe the original intent was to create fights over who controlled the space around it in order to control the BPO's. But since that obviously didn't work as a fight creator there is no reason to keep ORE so region locked, so they could easily seed a few more ORE (or Upwell) agents around who sell BPO's. |
Nevyn Auscent
Broke Sauce
3658
|
Posted - 2016.10.12 10:16:03 -
[7] - Quote
HandelsPharmi wrote:
It is great for the scammers in Jita, who are offering a "cheap" Noctis or Porpois and selling you a Primea...
Except for the whole thing where markets & contracts show items by name, not by picture..... |
Nevyn Auscent
Broke Sauce
3667
|
Posted - 2016.10.15 04:45:04 -
[8] - Quote
RainReaper wrote: I do belive you are missing one important aspect of the porpoise. the fact that it can pass trough frigate only wormholes. imagine a battlecruiser like ship in a wormhole where only frigates should be allowed. with powered up drones to take on any small frigate gangs that might apear to try and gank some endurances or prospects. and if you have 3 you could spider tank a little thanks to the porpoises enhanced remote shield bonuses. people will think twice about attacking a well prepared wormhole mining fleet lol. altough i guess bombers might be a bit of a problem... but hey. there needs to be a paper for your rock somewhere lol
so yeah for new players you got a cheap highsec mining op boosting ship and for the veterans we got a ship that can be used to harvest frigate only wormholes of their sweet ABC ore :p
Yeah, the BC that fits in Frigate WH's is a bit silly. And could easily have been solved by giving the Prospect or Endurance a single boosting slot with no bonuses to give a Frigate WH booster if needed. Or they could have just left that area of space with no boosters.
Heck, remember the Prospect can fit fleet boosts also, it might not get bonuses to them but it can fit them. So you can take a combat booster through frigate WH's. |
Nevyn Auscent
Broke Sauce
3676
|
Posted - 2016.10.24 21:01:21 -
[9] - Quote
Cade Windstalker wrote:
You're still equating size with boosting performance.
Mining ships are not combat ships and don't need to be balanced along the same lines. If you feel that the range bonus is more valuable than the mining amount bonus then you've already got that option in the form of a Combat BC. If you just want both then CCP have made their value judgement on that combination of bonuses pretty clear with how they distributed them between the Porpoise, Orca, and Rorqual.
Actually they do need balancing along the same lines as combat ships. Just instead of DPS bonuses they get mining/hauling bonuses. But otherwise they should be balanced along the same lines as combat ships.
The fact that they haven't been till now is why we have such a cultural bias treating miners as second class citizens of EVE, because CCP themselves have been treating them as second class citizens and not allowing them to actually fit their ships with any variety. Compare the number of slots, PG & CPU to an equivalent size/cost Combat ship. If the answer is not 'Basically the same' then there is an issue, and Industrialists will continue to get mistreated.
And yes, giving them the same means people will come up with some combat uses for them, And? Why is this a bad thing if someone decided that a proper fittable freighter made a great pipe bombing ship. Who cares, it's out in space at risk doing stuff.
So yes it should have the range bonus. And it should have the same fitting options. |
Nevyn Auscent
Broke Sauce
3703
|
Posted - 2016.11.03 02:11:37 -
[10] - Quote
Cade Windstalker wrote: Now you're comparing to a T2 ship class that is *specifically* designed to be brick tanked and generally out-tanks even T2 Battleships. That's just proving my point that hull size is not a primary determiner of ship performance, it's the role the ship is intended to fill and how CCP thinks it should perform within that role.
So comparing a T2 Ship designed to be tanked heavily (Skiff) to a T2 ship that is designed to be tanked heavily (HIC) is wrong? Uh what. They are equivalent heavy tank designs, and the Skiff doesn't even come close to out tanking a battleship. So thank you for making the opposite point than you intended.
Tyberious nicely framed the rest of my point, and at no point have I ever advocated for any change to the ships bonuses, just for a change in the fitting capabilities and some unbonused slots for turrets or launchers. & yes, just because it's BC sized doesn't mean it 'needs' BC stats, but those should be the default starting point and then modify slightly from there. For example ABC's don't magically lose half their slots just because they fit large guns. |
|
|
|
|